Our team has an immediate permanent opening for a Senior Software Engineer.
Responsibilities:
- Promote the pre-research and breakthrough of next-generation 2D graphics rendering technologies, including verification and implementation of architecture-level directions such as dynamic fixed pipelines and data-driven rendering.
- Construct the 2D graphics stack and window system of the terminal operating system (such as OpenHarmony), optimize performance, and reduce power consumption and load in heavy-load scenarios.
- Insights and tracking of the current OS graphic framework development, evolution, and technical design.
What you'll bring to the team:
- Familiar with Android, HarmonyOS, or Linux Development.
- Experience in professional large-scale software development and delivery.
- Proficient in C++ and familiar with at least one GPU shading language and JavaScript.
- Have outstanding coding ability and solid engineering realization ability.
- Project experience in 2D graphics rendering or web layout.
- Familiar with operating system features including CPU/GPU/DDR scheduling, process and thread management, and IPC.
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