Senior Environment Artist

job
  • CD PROJEKT RED
Job Summary
Location
Boston ,MA 02115
Job Type
Contract
Visa
Any Valid Visa
Salary
PayRate
Qualification
BCA
Experience
2Years - 10Years
Posted
19 Dec 2024
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Job Description
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Senior Environment Artist, you will work independently to create exceptional art, and play a key role in designing the incredible environments for Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise.

Daily responsibilities
  • Participating in the creation of ideas and plans for locations/levels for the upcoming Orion project.
  • Collaborating with the Art Directors and Art Leads to maintain artistic consistency and vision for the game while building uncommon worlds.
  • Creating high quality 3D models fitting Project Orion aesthetic.
  • Creating high quality, photorealistic textures using various tools and middleware.
  • Setting up materials and shaders to achieve the best possible final quality.
  • Collaborating effectively with Level Designers, Concept Artists, Environment Artists and every team involved in creating locations.
  • Maintaining and improving production and optimization pipelines.
  • Putting finishing touches on locations and cutscenes with existing meshes and decals.
  • Mentoring and feedbacking team members.
  • Being a knowledge base for other artists.


Qualifications
  • Min. 6 years of experience in the video games industry and at least one AAA title shipped in portfolio.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, Blender etc.) and Photoshop.
  • Great sense of scale, proportions and composition.
  • Good knowledge about color theory and basic lighting techniques.
  • Knowledge of physically based rendering (PBR).
  • Creativity and an excellent eye for detail.
  • Strong problem-solving skills.
  • Excellent communication and teamwork skills.
  • Passion for games.

Nice to have's
(Please note that these skills are not required to apply for the position)

  • An understanding of level design principles.
  • Experience with photogrammetry in games.
  • Experience with procedural content creation packages (Substance package, Houdini, World Machine).
  • Sculpting skills.


Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being
  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave - 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities in our recruitment process please click here to report them.

Videos To Watch
https://www.youtube.com/watch?v=lHBpEDCZMvo&list=PLa23C9cgXXk2jr332FiKbwGqIRozgeLq9&index=4
https://www.youtube.com/watch?v=5EJmgTQ0O8k
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