WHAT YOU DO AT AMD CHANGES EVERYTHING
We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world's most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.
AMD together we advance.
THE ROLE:
The Radeon Technologies Group (RTG) Architecture team is instrumental to AMD's success. We create innovative hardware solutions and deliver world-class GPUs. As a GPU performance architect , you will be working on exciting projects with the very best and most passionate GPU team in the world.
THE PERSON:
A self-motivated graphics enthusiast. An effective team player who focuses on collaboration, team building, mentoring, and furthering team success. Excellent analytical and problem-solving skills, along with attention to detail. Strong communication, time management, and presentation skills.
KEY RESPONSIBILITIES:
- Work on workload/competitive analysis of contemporary and futuristic game/AI/ML applications.
- Identify complex technical problems, break them down, summarize multiple possible solutions, and help the team make progress.
- Work with architects to understand bottlenecks in graphics cores and SoCs.
- Analyze existing and emerging graphics/compute paradigms and algorithms.
- Implement and run simulation models - i.e., both RTL and high-level simulation to estimate potential gains.
- Propose innovative solutions for PPA improvements.
- Drive initiatives to improve RTG analysis tools.
- Collaborate with engineers and managers on multiple sites.
PREFERRED EXPERIENCE:
- Experience spanning architecture, performance analysis and AI/ML/graphics/compute algorithms.
- Excellent C/C++/Scripting (Python, etc.) experience.
- Knowledge of Graphics/Compute APIs (DirectX/OpenGL/Vulkan/OpenCL, etc.).
- Knowledge of GPU architecture.
- Experience in GFX profiling tools is a plus (PIX, RenderDoc, AMD tools, etc.).
ACADEMIC CREDENTIALS:
- Undergraduate degree required. Bachelor of Science, Masters or PhD degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science is preferred.
LOCATION:
Folsom, CA - Santa Clara, CA - San Diego, CA.
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