Art Lead, Avatars and Economy

job
  • META
Job Summary
Location
Burlingame ,CA 94012
Job Type
Contract
Visa
Any Valid Visa
Salary
PayRate
Qualification
BCA
Experience
2Years - 10Years
Posted
24 Dec 2024
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Job Description

Summary:nnCome join teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of participants. Join us in creating the future!nnRequired Skills:nnArt Lead, Avatars and Economy Responsibilities:nnRealize and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical, and product leadersnnDevise and construct technical solutions with 3D Artists,Technical Artist, and Engineers to advance the caliber of Avatars ArtnnCommunicate art direction goals and technical frameworks at an an executive level to cross functional product and technical partnersnnManage expectations for key stakeholders regarding the execution of quality VR experiences and content. Will need to spend a significant amount of time collaborating with XFN partners, stakeholders and on communication channelsnnRegularly meet with art / tech art leads to define art quality standards, direct, and modify production artworknnCoordinate creative and performance tradeoffs to deliver performant experiences at necessary quality levelsnnMinimum Qualifications:nnMinimum Qualifications:nnExperience to clearly articulate visual vision and align team of multidisciplinary contributors including technical artists, 3D artists, etc., to arrive at the desired visual goalnnExperience to weather change, be flexible with new information or goals and set a positive example through tough challengesnnInterest to drive varied art styles, from realistic to stylized, to bring visual quality within the technical or performance guidelinesnnProven knowledge of art and visual design principles and real-time techniques relating to character pipelinesnnProven organizational skills with the experience to manage multiple projects, set priorities, and meet deadlines and expectationsnnTechnical understanding of standard game engines such as Unity or UnrealnnProficient in industry standard art tools such as Photoshop, Maya, Zbrush, Houdini or similarnnExperience collaborating closely on large scale project strategy with other disciplinesnnPortfolio demonstrating a keen interest in games and/or VRnn5+ years industry experience in games or other 3D interactive mediann5+ years experience as a lead in charge of significant aspects of visual developmentnnPreferred Qualifications:nnPreferred Qualifications:nnExperience scaling asset development through OpenUsd composition a plusnnExperience developing modular asset creation pipelines is a plusnnVR development experience is a plusnnPublic Compensation:nn$149,000/year to $205,000/year + bonus + equity + benefitsnnIndustry: InternetnnEqual Opportunity:nnMeta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.nnMeta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at

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