Our team has an immediate permanent opening for a Senior Principal Architect.
Responsibilities:
- Insight the OS Graphics software stack and hardware trend, e.g., GUI, display and input techs.
- Identify the key technologies and lead team to research and implement PoCs.
- Lead the Canadian team to collaborate with the China-based engineering team for production.
What you’ll bring to the team:
- Good communication and presentation skills.
- Leadership skills to build coherence in software development teams.
- Leadership skills to create and communicate architecture vision and targets.
- Familiar in graphic APIs like OpenGLES, Vulkan, Metal, Direct2D, etc., and with the technologies in OS graphics area, such as GUI, 2D/3D graphics architecture, render pipeline, application frameworks, and GPU acceleration for UI.
- Experienced in Qt, Windows and iOS GUI, understanding the relevant components deeply, e.g., render server, window manager, UI animations, etc.
- Experienced in CE (Consumer Electronic) device evolvement, e.g., XR, wearable devices and can identify the relative change in the OS/OS graphics area.
- Software production experience in CE device is an asset.
- Good knowledge of Android/iOS is an asset.
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