Description & RequirementsWe are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
Welcome to EA, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. We create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. We are looking for an Environment Artist II to join a new multi-genre third person open world game team. The ideal candidate is someone who has extensive world building and object modeling experience and can support development across both disciplines as needed.
Responsibilities:
• You will work closely with studio leadership to create 3D levels and assets based on visual, technical and gameplay requirements
• You will ensure all asset types have established budgets and are optimized for the engine
• Active participant in team discussions, critiques and reviews
• Perform as an important contributor of the world production process to create believable and engaging environments .
• You will actively share progression and knowledge within area of expertise and influence related disciplines
• Active participant in team discussions, critiques and reviews
• You will have the ability to keep your team updated on your work when operating remotely.
• You will own your work, able to balance artistic direction and technical constraints
Qualifications:
• Minimum 7+ years of experience combined as an Environment Artist and Object Modeler in game development
• Strong understanding of scene composition, layout, materials, color, and lighting
• Ability to balance art quality and performance optimizations
• A passion for video games
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
- California (depending on location e.g. Los Angeles vs. Sacramento)
- Colorado (depending on location e.g. Denver vs. Colorado Springs)
- New York (depending on location e.g. Manhattan vs. Buffalo)
- Washington (depending on location e.g. Seattle vs. Spokane)
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.