Apex Systems is looking to hire a Lighting Artist 3 for one of their top gaming clients in the Vancouver, BC area. If interested, send your updated resume to
Client : Video Game Development Studio
Duration : 18 month contract
Location : Hybrid - 3 days per week on-site @ Vancouver, BC V6B 1C1
Pay : $40-45/hr. CAD on T-4 basis OR $50-55/hr. CAD on Incorporated basis
Shift : 40 hours per week
We are looking for a highly creative and motivated Intermediate Lighting Artist. In this role, you will help create visually stunning scenes and play a key role in solving technical problems through collaboration with Art and Engineering teams. Your responsibilities will include crafting compelling lighting that supports story, art direction, and gameplay objectives, as well as translating conceptual illustrations into outstanding real-time lighting visuals.
Must-Haves:
- Real time lighting experience for games in Unreal Engine 5
- Portfolio on submission
Requirements:
- 5+ years’ experience in video game production and or film production experience.
- A portfolio that demonstrates a strong understanding of lighting, composition, and color
- Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.
- Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing
- Thorough understanding of how light, shadow and color create tone and mood.
- Exceptional grasp for compositional storytelling and cinematography.
- Background in real world photography, cinematography and lighting is a plus.
- Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results
- Ability to organize and manage time effectively to meet deadlines
Interview Process: